Flanked by The Duskbloods and The Blood of Dawnwalker, Code Vein 2 swoops into the vampire game renaissance by “improving” the lovably janky Soulslike RPG we got 6 years ago

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As I watch a stuttering gameplay demo for Code Vein 2 during Summer Game Fest 2025, all I can think about is how pretty it looks – when it’s behaving. But this is the way of the Code Vein franchise: the original game from 2019 was awkward to control, though as atmospheric as 2AM, but its sequel’s producer tells me Code Vein 2 wants to be better.

“In terms of why it was important to make Code Vein 2,” producer Keita Iizuka says through an interpreter when I ask him, “I think […] that core [Soulslike] gameplay – retaining it and improving on it for the players for the players was important to me.”



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