The Switch 2 has a big dock compatibility problem, and I need Nintendo to fix it before it ruins my summer plans

Estimated read time 3 min read


Believe me when I say I’ve been making Switch 2 summer plans since its announcement. Yes, I’m that kind of loser, but upon getting my grubby paws on the handheld, I discovered that it doesn’t work with any third-party docking stations or portable monitors with USB-C input.

Simply put, if you want to hook up the Nintendo Switch 2 to screens away from home, you’ll need to bring the official docking station with you. So far, I’ve tested the gaming handheld with every third-party dock I own, a bunch of USB-C adapters, and a few portable monitors with DisplayPort Alt support, and the console refuses to output anything.

Yes, I know that many of the docking stations I’ve tested, like the Baseus 6-in-1 and the BenQ GR10, are advertised as Steam Deck docks. I could make peace with their irritating incompatibility if they used a different protocol or output standards, but this is seemingly less about cross compatibility and more an issue with the handheld virtually refusing to work with anything but the included cradle.

Nintendo Switch 2 connected to docking station on black TV unit.

(Image credit: Phil Hayton)

I’m still actively looking into the situation, but there are a few things I’ve noticed when testing third-party docks with the Switch 2. First off, my monitors and capture devices seem to recognize that the handheld is connected, which should, in turn, result in a signal successfully coming through. However, Ninty’s console seemingly refuses to then actually play ball, suggesting that software is potentially blocking output from happening.



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